1997.The experience of playing the original Star Fox is one of high-octane shooting. NINTENDO POWER Star Fox 64: Official Nintendo Player's Guide.A player merely has to hold down a button and the Targeting Computer takes care of both targeting every possible target and shooting them. The only personal craft with this lock-on feature is Rainbow Delta (Leon Powalski). Wide Lock enables a craft to lock-on to every visible target. The Multi Lock is similar to Single Lock, but it damages up to five targets upon shooting. Personal crafts with this lock-on feature: Sky Claw (Falco Lombardi), Tadpole (Amanda) and Red Fang (Wolf O'Donnell). With Multi Lock, a craft can target up to five targets at once. A player must hold a button down to charge and release to shoot. The Single Lock is the traditional locking-on system, and it behaves just like in previous games. Personal crafts with this lock-on feature: Arwing II (Fox McCloud), Cloud Runner (Krystal), Sky Bunny (Lucy Hare), Cat's Paw II (Katt Monroe), Monkey Arrow (Dash Bowman) and the Arwings of Peppy Hare and James McCloud. “ Reticule: Use this to target enemies - it will turn red when you lock on.” -Instruction Booklet Single LockĬrafts with Single Lock can only lock-on to one target at a time. In Command, all ships have reticle aiming sights but certain personal star-fighters have different methods of Laser and lock-on features. Shoot them down before they lock onto your Arwing.” -Official Nintendo Power Player's Guide, pg 77 These newest versions are equipped with Andross's latest aerial combat computers. That's because Tripods are manufactured here. “ You've already encountered Tripods on other missions, but you'll find larger numbers of the flying foes on Macbeth. Tripod fighters manufactured on Macbeth were equipped with the latest aerial combat computer, not to mention that the experimental weapon Mechbeth had a fully functional, advanced combat computer, armed with a trio of the deadliest attack weapons ever designed on the planet. Your Arwing combat computer can identify Corneria Fighters and will not lock on them.” -Official Nintendo Power Player's Guide, pg 67 ![]() “ Corneria Fighters are not enemy aircraft, but many rookies mistake the aircrafts' markings for Venom's Invader Assault Fighters. Due to design flaws, they were painted the same colors as Cornerian Fighters to confuse the Star Fox team into causing friendly fire, but the lock-on reticle was able to tell the difference. To remove the cursor, pause the game and press the R Button.” -Star Fox 64, Instruction Booklet “ Targeting Reticles: Shots fired will pass between the two targeting reticles.” -Star Fox 64 3D, Instruction Bookletĭuring the Lylat Wars, Andross's army's Invader IIs were sent as the first wave against Katina's frontline base. “ Aiming Cursor: The laser goes through the centre of the two squares. Pilots in the multiplayer have targeting aids of their own but their weapons lack charging lasers, so they cannot lock-onto opponents. ![]() ![]() The automatic lock-on can actually be cancelled by holding the L and R buttons together, which allows skilled players to fire charged bolts onto clusters of enemies in order to rack up bonus Hit points. When charging the laser, the second cursor will flash red when it has locked onto an enemy. In Star Fox 64 and the 3DS release, all three modes of transport (Arwing, Landmaster and Blue Marine) are armed with reticles of their own to help aim and lock onto enemies, but some enemies like the very fast Killer Bees, Small Missiles and Andross's powerful lieutenants are impossible to lock onto.
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